Family Research Controlled By Sith Master

Posted in News, Ideas, & Rants with tags , , , on January 30, 2012 by SebastianSB

It seems that Bioware is including same sex relationships in their popular Star Wars MMORPG in order to satisfy fans, but Family Research is up in arms over the issue.  I normally wouldn’t bother talking about something like this, I mean the title itself is already redundant.  What, you mean that one anti-gay religious organization with a misleadingly neutral sounding name is against gay people being in something?  What a shocker!

Things get interesting however when you take a look at Tony Perkins’ incredibly poor word choice during the broadcast. Continue reading


Seb on TekGoblin: Gamers, Stop Watching Fox News

Posted in Contributions, with tags , , , , on September 23, 2011 by SebastianSB

I case you haven’t heard, SimCity Societies is the latest one of these ‘video game’ things that are corrupting minors and tearing apart the framework of society.  It will terrify your children and their clenched, sweat-drenched little hands into bowing down to socialist green police views by threatening them with punishment.

I’m sorry, I just can’t keep this joke running for any longer.  The above claims were actually made by Fox News, and are you really surprised?

Read the rest of this article over at TekGoblin.

Eurogamer Expo 2011: Thursday, Sept. 22nd

Posted in News, Ideas, & Rants, Video Games with tags , , , , , , , , , , , , , , , , , , , , , on September 22, 2011 by tsunamishadow

Modern Warfare 3, Battlefield 3, Dance Central 2, Final Fantasy XIII-2, Mario Kart 7, Kid Icarus: Uprising, Burnout: Crash, The Gunstringer.

Continue reading

Using Patches as a Crutch

Posted in News, Ideas, & Rants with tags , , , , , on September 9, 2011 by SebastianSB

I would like to begin by clarifying that this is not a review of Dead Island.  This article is meant to highlight a growing trend in the video game industry that I find unacceptable. Continue reading

Review: Bastion

Posted in Game Reviews with tags , , , on September 5, 2011 by SebastianSB

Most of us have played an isometric dungeon-crawler by now, be it Diablo, Torchlight, or Sacred.  You trudge through a series of large regions that recycle the same environments ad nauseam, defeat hordes of enemies with largely one-button combat, and pick up dozens of useless items along the way.  Each time you visit town you can expect to spend a good five or ten minutes repairing your equipment, selling the masses of garbage that you’ve collected, turning in quests, and distributing your new stat and skill points.  Bastion does away with a lot of this tedium. Continue reading

Questioning Game Design

Posted in News, Ideas, & Rants, Rock Band with tags , , , , , , , , , , , , , on August 31, 2011 by SebastianSB

Here at SebSpot we decided to take a moment to shine a light on some design choices in games that just didn’t jive with us.  The following is a list of elements that left us frustrated, disappointed, annoyed, or even just confused.  We welcome any input or rebuttals that you have to offer, but just remember that we still loved a lot of these games.  In some cases it’s the sheer amount of time that we spent with these titles that brought the questions to the surface. Continue reading

Addiction and Video Games

Posted in News, Ideas, & Rants with tags , , , on August 26, 2011 by Naklsonofnakkl

One of the most common problems people have with video games is the chance and the common reality of Gaming Addiction. When someone is addicted to video games, it isn’t in the sense that most people think of; Kid sits in room playing video games all day and never plays outside. While that can be a beginning moment, it’s not real gaming addiction. Gaming addiction is far more intense than that.  It is the inability to find interest in the real world and spend your life submerged into an alternate one. I know there are plenty of people who feel this way, as do I, but the difference is some people don’t know when to press ‘save and quit’ and deal with the drudge of everyone’s shared reality on Earth.

Continue reading